Unity

Play the Unity game!!

simple installation box

you are building an app

don't wanna be on play mode when creating your design

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Gone Home Game

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Initially, I kinda ignored the messages and the journal entries hidden in different locations. However, I find the journals, which has audio storytelling incorporated, really immersive, makes the players really sink into the whole story. I also find the purpose of the game to be hard to align to the storyline. I think I'll have to play more times in order to really get the message of the game.

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I’m actually pretty confused as to which 4 number code is this indicating on this scratch paper.

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This set of code actually indicates the code to unlock the locker in Sam’s code

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Some Questions regarding the Game:

  1. I saw like two lockers(one in the basement and one in a hidden hallway?) however, both of the lockers require 4 number code to be unlocked, which I thought I’ll have to find out the code and unlock all the lockers to finish the game.

*ps: I did search up the cheat sheet for the game for a while since I feel like I can’t get what the tasks the game wants the players to accomplish.